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ShadowMemory

ShadowMemory is a new digital artistic app linked to geolocation. ShadowMemory opens new territories for contemporary art and digital domain. ShadowMemory offers new ways of seeing the world around you.

ShadowMemory, curated by Katya Sivers and Elena Sudakova, explores new territories for contemporary art, interacting within both digital and physical space. Conceived in the form of an app which is linked to geolocation, ShadowMemory simultaneously acts as a multidisciplinary art exhibition, a tour, a game, and an immersive experience. Artists, designers, architects, film-makers and theatre directors are invited to develop unique routes to share them with audiences internationally. Informed by their creators’ artistic practices, themes of their work or simply their areas of interest, the routes offer new ways of seeing the world.

ShadowMemory bridges virtual and physical reality to help us experience urban environments in different and unexpected ways - as readymades, as constantly changing organisms, as allegories and as focal points of innumerable visible and invisible processes.

After selecting the route, the user is introduced to the main points of location, the approximate duration and the general boundaries of the route. The story unfolds with the help of texts, video and audio files and photographs, which become available as soon as the user arrives at new location. The duration of each walk is 1.5–2 hours; the length of the route is apprx 2,5 miles. Users need headphones and a charged phone for the walk.

ShadowMemory × Ural Biennale

Ural Industrial Biennal of Contemporary Art x ShadowMemory

In response to the Fourth Ural Industrial Biennial’s focus on work and play in the near future, two groundbreaking commissions will be presented, created by The Demolition Project and Sergey Kasich and Victor Murzikov, Blueprint and Phantasmarium of Victor M., which explore industrial environment of Yekaterinburg and propose immersive visions for its future.

Route # 1

Yekaterinburg

Phantasmarium of Victor M.

Phantasmarium of Victor M.

Phantasmarium of Victor M. is an immersive project, inspired by the fantasy world of the famous Yekaterinburg horror film-maker Victor Murzikov and rooted in the places, streets and spaces of his native city. This evocative exploration is co-created by the Moscow-based multimedia artist and researcher Sergey Kasich.

Part 1. The Zone of Silence
We invite you to enter into a story that possibly took place in Yekaterinburg more than ten years ago. With every step on your journey the narrative will unfold, delivered to you by the author, Victor M. The route begins on the pedestrian bridge across the railroad that leads to the Tagilskaya Street: the quietest and strangest street in Yekaterinburg. What is hidden in the silence of this street? What will the dust of the pavement whisper to you?

Distance
Around 3 km
Location
Tagilskaya st., Letchikov st., Pekhotintsev st.

Part 2. Small Island
This time Victor M. will tell you a story about one of the islands in the Verkh-Isetskiy pond. But in order to hear it you will need to reach the island. This fantastic narrative about Yekaterinburg is hidden inside the abandoned lighthouse on the Small Island which is two hundred meters away by water from a Small Konnyi peninsula. You can either swim over or find a boat, or walk over ice. Don't forget the earphones.

Distance
Around 100 m
Location
Little Island (Verkh-Isetsky pond)

Authors

Sergey Kasich

Sergey Kasich
Sergey Kasich is a sound artist, musician, performer. Graduated as a Psychology major with MA (Hons) in 2006 from Lomonosov’s MSU, Kasich completed his postgraduate studies in behavioral genetics and psychodiagnostics in 2010. Kasich is the founder and curator of Moscow Sound Art Gallery and Moscow Sound Art Studio. Since 2011 he has led a course investigating the technical basics of interactive arts in Rodchenko’s Art School in Moscow. Kasich curates and produces critically acclaimed events and projects supported by residents of SA which include an annual festival and monthly showcases. Since 2008 Kasich’s practice has focused on interactive and generative sound and multimedia art installations featuring interactive sound and visual design, creative coding, development, engineering and consulting. Kasich also works as a composer and sound-producer across a broad spectrum of the performing arts from theatrical productions and performances to pop-music projects.
http://soundartist.ru/kasich

Viktor Murzikov

Viktor Murzikov
Viktor Murzikov is a film-director. Graduated from the Russian State Vocational Pedagogical University, Yekaterinburg, with a major in cinema and TV production. Grew up in an area surrounded by factories, railways, industrial wastelands and water reservoires. From childhood developed a liking to horror movies, which he watched mostly with his Mother, an experience that, he says ‘helped to stay sane during the very real horrors that passed in the last decade of the 20th century in Russia’. From 2004 started filming his own, micro-budget films with friends, family, and classmates. At the moment his filmography includes 10 films, among which Slug vs surgeon, Season of Decay, Eleventh route, Behind the wall, Last summer: city of zombies, Intestines inside out 3: Elmer’s justice. Victor is currently working on Intestines inside out 4.

Route # 2

Yekaterinburg

Blueprint

Blueprint

Blueprint explores Yekaterinburg’s hidden patterns, suggesting ways to read the city through clocks, codes, footsteps, light years, sound waves, particles and monuments. It begins just outside the Ural Instrument-Making Plant and ends a few meters from the starting point. Do things exist if they can’t be measured? Are you really here if you can’t be found on Google Maps? And if everything is moving, where is ‘here’?

Distance
Around 2,6 km
Location
Pochtovy pereulok, Lenina ave., Mamina-Sibiryaka st., Pervomayskaya st.

Authors

The Demolition Project

The Demolition Project
The Demolition Project is a collaboration between Russian artist Alisa Oleva and English writer/performer Debbie Kent, who use the city as both material and studio. Walking is at the heart of The Demolition Project’s practice, alone or with others; the creative duo like setting tasks and using instructions to provoke ideas, start conversations and open up possibilities for the imagination. Their work aims to explore the cracks in reality and shift the way people see things, their sense of ownership or power; and invites the audience to play an active role.
http://thedemolitionproject.com